I mean, the standard settings for a weapon aren't really mods. ![]() Secondly, modding a totally standard weapon results in adding standard 'mods' into your personal inventory. Along with that, warn me that any mods I remove end up in my inventory rather than the workshop inventory. So, here are a few things I'm thinking, now:įor one, like I already wrote, the game should at least give a warning that weapon mods take up weight when you first go to a bench. I only began thinking of all this after I got dozens of hours into the game and I realized that I had 'phantom' weight somehow, only to then check every single item and find that the 'phantom' weight was in fact 40 pounds of weapon mods. ![]() ![]() It makes sense, but for a variety of reasons I'll get into below, it could have been handled a bit better. Here's something I wish I knew earlier, and that should have been pointed out the first time when modding a weapon at a bench.
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